All posts by daaragon2

About daaragon2

I'm a Sophomore who's majoring in Informatics with a focus on Digital Media Production. I plan on doing something production related after College but I'm not too sure yet. I'm big fan of esports and hope to get into that growing industry if possible.

Video game popularity outline

Hypothesis Esports is an industry growing faster than we imagined and due to that growth, there is little information known about what exactly is drawing people in. There is a lot of opportunity within the future of Esports whether it’s for the competition or for ad reasons. If we want to understand it fully, we … Continue reading Video game popularity outline

Esports popularity saturation

The topic that I am researching is Esports and its popularity among high school aged students. This is something that can be useful going into the future with this industry as it could be used for ad purposes or just to see what games are most popular. Database: Business Abstracts with Full Text Search Term: … Continue reading Esports popularity saturation

Esports Advanced Search

Database: Communication & Mass Media Complete Boolean Search Terms: Gaming & Genre Limiter: Scholarly Article Results: 50 Filters: None Citation: Brandtzæg, P. B., & Heim, J. (2009). Children’s Electronic Gaming Content Preferences and Psychosocial Factors. NORDICOM Review, 30(2), 69–86. https://sciendo.com/article/10.1515/nor-2017-0152 The source touches on the topic of how video games effect children and if there … Continue reading Esports Advanced Search

Esport Research Keywords

Communication & Mass Media Complete Keyword: Esports Limiter: Scholarly Article Results: 40 Article: Trent, L. D., & Shafer, D. M. (2020). Extending Disposition Theory of Sports Spectatorship to ESports. International journal of communication [Online], 1049+. https://link.gale.com/apps/doc/A632440216/PPCM?u=klnb_fhsuniv&sid=bookmark-PPCM&xid=a5bec4fb Keyword: Gaming Media Limiter: Scholarly Article Results: 28 Article: Macey, J., Abarbanel, B., & Hamari, J. (2021). What predicts esports betting? … Continue reading Esport Research Keywords

Effects of ad animation on viewers attention.

Citation Seo, Young-nam. Kim, Minkyung. Lee, Doohwang. Jung, Younbo. (2018). Attention to eSports advertisements: effects of ad animation and in-game dynamics on viewers’ visual attention. Behavior & Information Technology. ContentServer Patten, Mildred. L., & Newhart, Michelle. (2018). Understanding Research Methods: An Overview of the Essentials. (10th ed). Routledge. Abstract ESports refers to professional video gaming … Continue reading Effects of ad animation on viewers attention.